Quiz: For Graphics Designer & Photoe Experts

Quiz: For Graphics Designer & Photoe Experts

Msamiati

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Je unaweza kuelezea technology gani imetumika pamoja na stage za utengenezaji hizi picha, kama ukiweza taja na softwere JFBALLS.png
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Je unaweza kuelezea technology gani imetumika pamoja na stage za utengenezaji hizi picha, kama ukiweza taja na softwereView attachment 113084
View attachment 113085

Photoshop at work, especially hio pic ya kwanza the minute i saw that Gradient background kulikua hamna haja ya ku doubt, that's PS right there, tena ni CS6 Extended judging by the effects on the ICE text.
 
jicho langu plus xpirience is tells me the above images were created via a 3d program,.if not 3d studio max then maya or ea.otherwise tukupe mji.lol

PS, ina 3D feature which allows you to wrap any image or text around an object, in CS6 anyways. Cs5 pia inayo hii feature i think cs4 kurudi chini not so sure.
 
1. Adobe Photoshop can do it all, japo kuna software zingine zinaweza pia
2. hakuna njia moja inayokufikisha hapo, naweza fanya kitu kama icho kwa njia tofauti na ulizotumia



Mkuu C6 unahitajika huku.

Je unaweza kuelezea technology gani imetumika pamoja na stage za utengenezaji hizi picha, kama ukiweza taja na softwere
 
1. Adobe Photoshop can do it all, japo kuna software zingine zinaweza pia
2. hakuna njia moja inayokufikisha hapo, naweza fanya kitu kama icho kwa njia tofauti na ulizotumia

Sio mjuzi sana na ps hususan kuanzia 5. lakini nahisi itaghrimu muda mrefu sana may be not less than 5 - 8 hrs endapo ukitumia Ps wakati nimetumia chini ya dk45 tu kwenye MAX
 
Unajua graphics design ni kama mchele, una mapishi mengi (wali, pilau, biriani etc.) Kwaio its not necessarily software nikayoitaja iwe ndiyo ulioitumia but PS and Illustrator can do the trick.
 
Maxon Cinema 4D: Picha ya Juu ni kama ilivyotoka katika 3D software (Cinema 4D) na chini baada ya colour treatment kidogo katika Eyeon Fusion (Adobe AfterEffects ingeweza kufanya vilevile).

1. Kama ilivyotoka katika Cinema 4D:

MSAMIATI 1.png

2. Baada ya Colour grading katika Fusion:

MSAMIATI 2.png

NB. Pamoja na wadau kusema photoshop au illustrator ingeweza kufanya hivi... hoja hii si ya kweli sana. Software za 3D zikifanyiwa settings sawasawa huwa zinaweza kuperform renderings kutokana na sheria changamani (complex) za fizikia (ray-tracing technology au physically biased/unbiased rendering) na hisabati (algorithms) automatically, ambazo mtu anayetaka kutumia photoshop au illustrator ni lazima azifanye manually... ni kama haiwezekani. Mtumiaji wa photoshop pia atahitaji asipewe deadline. Huenda kuna watu wanaweza kuvuka bahari ya Atlantic kwa kuogelea.. huenda... ila ni kama haiwezekani. Kama una calculator kwanini utumie kichwa kufanya hesabu hii: 333265656 x 52468524 x 2006649???
 
Kadoda Juuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu Bonge la jembe cjui nikurushie kavocha hata ka 250!?

Good Guy Young Master elmagnifico C6 > kadoda amepatia

Dah! Msamiati asante sana kwa kunipa hizo sifa tho i fear not to say jf has many xpertz within the field of creative industry (graphics designing,3d animation,photography.video editing.camera operation to name but few)mim cstahili hata kufunga gidam za viatu vyao.thank u.
 
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Kadoda Juuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu Bonge la jembe cjui nikurushie kavocha hata ka 250!?

Good Guy Young Master elmagnifico C6 > kadoda amepatia
.
Sio mjuzi sana na ps hususan kuanzia 5. lakini nahisi itaghrimu muda mrefu sana may be not less than 5 - 8 hrs endapo ukitumia Ps wakati nimetumia chini ya dk45 tu kwenye MAX

.
Maxon Cinema 4D: Picha ya Juu ni kama ilivyotoka katika 3D software (Cinema 4D) na chini baada ya colour treatment kidogo katika Eyeon Fusion (Adobe AfterEffects ingeweza kufanya vilevile).

1. Kama ilivyotoka katika Cinema 4D:

View attachment 113337

2. Baada ya Colour grading katika Fusion:

View attachment 113338

NB. Pamoja na wadau kusema photoshop au illustrator ingeweza kufanya hivi... hoja hii si ya kweli sana. Software za 3D zikifanyiwa settings sawasawa huwa zinaweza kuperform renderings kutokana na sheria changamani (complex) za fizikia (ray-tracing technology au physically biased/unbiased rendering) na hisabati (algorithms) automatically, ambazo mtu anayetaka kutumia photoshop au illustrator ni lazima azifanye manually... ni kama haiwezekani. Mtumiaji wa photoshop pia atahitaji asipewe deadline. Huenda kuna watu wanaweza kuvuka bahari ya Atlantic kwa kuogelea.. huenda... ila ni kama haiwezekani. Kama una calculator kwanini utumie kichwa kufanya hesabu hii: 333265656 x 52468524 x 2006649???

Mkuu unasema its almost impossible kufanya with PS, i did this under 10mins tena without that much attention, if i put like maybe an hour to this it'll get even better.
GOOD GUY.jpg
 

Extended versions za Photoshop (CS5 - CC) zinaweza kufanya image wrappings za basic 3d objects kama spheres, soda can etc na reflections (environments) zinaweza kutumika, I suppose ndivyo ulivyofanya. Sina ubishi kwa hili.

Hata hivyo bado sijaondoa mashaka yangu kwa image processor kama Photoshop kufikia uhalisia kama niliousema. Umepata kutumia software yoyote ya 3D na uka-render kwa Global Illumination? Photoshop ina light source lakini ni very limited, na sidhani kama unaweza kuweka multiple lights au multiple objects ambazo zitareflect each other. In 3D hata hizo environments (HDRIs) zinaweza kutumika kufanya lighting (siyo reflection tu) ambayo bado na-bet kwenye PS itakuwa ni excessively manual. Find time and try both methods halafu utakuja kuniambia. Hata hivyo, naweza kusema kabisa kuwa creation yako ni nzuri hapo juu. Hongera!!
 
Extended versions za Photoshop (CS5 - CC) zinaweza kufanya image wrappings za basic 3d objects kama spheres, soda can etc na reflections (environments) zinaweza kutumika, I suppose ndivyo ulivyofanya. Sina ubishi kwa hili.

Hata hivyo bado sijaondoa mashaka yangu kwa image processor kama Photoshop kufikia uhalisia kama niliousema. Umepata kutumia software yoyote ya 3D na uka-render kwa Global Illumination? Photoshop ina light source lakini ni very limited, na sidhani kama unaweza kuweka multiple lights au multiple objects ambazo zitareflect each other. In 3D hata hizo environments (HDRIs) zinaweza kutumika kufanya lighting (siyo reflection tu) ambayo bado na-bet kwenye PS itakuwa ni excessively manual. Find time and try both methods halafu utakuja kuniambia. Hata hivyo, naweza kusema kabisa kuwa creation yako ni nzuri hapo juu. Hongera!!

Yeah brother, ni extended version ya CS6 hiyo and yes its the 3D wrapping feature that i used. Ofcoarse i have worked with 3D softwares before. Personally nilikua introduced first into 3D softwares with the one called 'Anim8or' (dunno if you've ever heard of it), then i worked my way to Blender. And what you said ni kinda true kunakua na one or to restrictions like multiple reflections in Ps can't be archived (unless you work on the texture you're planning to use pembeni kucreate the illusion then ndo ureflect i.e) and true PS rendered shots lack a certain 'life' in it, the one you get from 3D render. Ill the reason i prefer PS over 3D software ni complexity. Mkuu modeling is hard work(at least it was for me, no wonder i dumped it for PS and Flash). For like basics tasks and renders like these (plus if extreme realism is not that of a big deal) PS is a way to go. Ila for extreme life like scenes(like the pics you put which i must admit are spectacular), ofcoarse 3D would save ones time. Thanks for the compliment by the way, unarender na Software gani if i may ask.
 
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